You are currently browsing the daily archive for Oktober 1st, 2008.
In diesem Tutorial beschreibt Erasmus Brosdau, wie er seine mechanischen Drachen in 3D Studio Max 9 modelliert und sie schliesslich in MAXWELL gerendert hat. .. *Quellen : free3dtutorials.com / cggallery.itsartmag.com
Wer auf ‘Hardcore Modeling‘ steht, sollte mal durch diesen CGSociety Challenge Thread zu Ehren des kürzlich verstorbenen Hollywood-Effekte-Gurus Stan Winston blättern, in dem viele interessante 3D Charaktere zu bestaunen sind. .. *Quelle : cgsociety.org
Top Ten Features of Blacksmith3D-Paint 3.0
1. Paint directly onto 3D objects. No more switching between your 3D application and your 2D paint program.
2. Uses standard OBJ and Image files so it is easy to integrate with just about ANY 3D application (Max, Maya, Lightwave, Poser, etc.).
3. ‘One Button’ auto-UV mapping for any object*.
4. Paint across UV seams like they were not even there! The results are so smooth and continious, the seam is undetectable until you zoom in really close.
5. Smooth continuous brush strokes regardless of the object or map(s) resolution.
6. Powerful touch-up brush with blur, smudge, lighten, darken and a more options. You can even blur across UV seams to make them completely undetectable, even when viewed up close.
7. ‘Feels’ like a 2D paint application. Familiar 2D like navigation tools (hand, magnifying glass, etc.)
8. Pressure sensitive drawing tablet support.
9. Geometric drawing tools such as Connected Line, Rectangle, Ellipse and Polygon . Draw a straight line across the object and it will actually be straight, unlike the warping that can occur when painting with a 2D application.
10. Custom shaped brush tips (round, square, slash, natural, etc.). You can even create your own brush tips in a 2D paint application.
* Quellen : blacksmith3d.com / foundation3d.com
Im September wurden die Gewinner des Blender World Cup 2008 bekannt gegeben. Die Qualität der eingereichten Werke sei ‘phantastisch’ gewesen. Der Wettbewerb war ein spannendes Jahres-Ereignis für die 3D-Open-Source-Gemeinschaft. Zu seinem Gewinner-Werk ‘Reaching Out’ veröffentlichte Soenke Maeter (Zordan) dieses Tutorial . .. *Quellen : itsartmag.com / visual-noise.org / blender.org









Ergänzungen & Kommentare: